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A fighting game story without the fighting game

Although I enjoy fighting games and their narratives, making one myself is rather difficult. So I've decided to write out the story for my dream fighting game without making the game.

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Each character has their own story, which will be posted in multiple parts in The Warthog Report. Once all of a character's story has been posted there, it will be added to the website and made accessible through the table of contents below.

Imaginary Game design

Since I write out the fights like a game guide, it's important to explain the basic of how I imagine this game playing. 

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At its core the idea is an HP based platform fighter, where reducing the opponents health to zero or knocking them out of bounds are both win conditions. Each stage has its own layout and hazards.

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Table of Contents

  1. Prologue​

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